Now Sunshine’s face and chin move independently from her mane. A hand-traced, feathered face layer limits the jaw deformation to skin pixels, so the surrounding curls and hair stay still. Your working Little Talker 1.9 remains untouched.
Your recording stays on this device. The page does not upload it anywhere.
Tip: use a clear speaking clip rather than a clip with music, as music will also move Sunshine's mouth.
Your settings are loaded: X 53.2 · Y 43.8 · size 39 · sensitivity 8 · smoothness 6 · smile 6 · muzzle 6. New: isolate the face from the hair so only her lower face changes shape. The surrounding mane stays fixed. Changes are saved only on this device.
The green line marks the area allowed to bend. If part of Sunshine’s mane still moves, send me a screenshot with this line showing and I can tighten the outline.
Play a voice clip or the silent preview. Try chin movement 4, then 7 to see the actual face contour change. The vector points show the jaw outline being moved.
If this jaw-contour motion is on the right track, we can refine the deformation and eventually produce properly layered character artwork for true phoneme-based lip-sync. Exact word-accurate lip-sync still needs phoneme/viseme timing.