Private prototype · Clean lips · Version 7

🦄 Sunshine's Mouth Lab 7

We’ve removed the artificial white lip shine and sharp little teeth edge. Her curved smile, cheeks and chin still move to the sound, and the feathered face mask protects her mane. Little Talker 1.9 is untouched.

Sunshine the unicorn, portrait
Ready. Your proven mouth settings are loaded.
Step 1 · Pick a recording

Your recording stays on this device. The page does not upload it anywhere.

Tip: use a clear speaking clip rather than a clip with music, as music will also move Sunshine's mouth.

Step 2 · Refine Sunshine's expression

Your settings are loaded: X 53.2 · Y 43.8 · size 39 · sensitivity 8 · smoothness 6 · smile 6 · muzzle 6. Now with cleaner curved lips (no white line) and face-only movement. The surrounding mane stays fixed. Changes are saved only on this device.

The green line marks the area allowed to bend. If part of Sunshine’s mane still moves, send me a screenshot with this line showing and I can tighten the outline.

Play a voice clip or the silent preview. Try chin movement 4, then 7 to see the actual face contour change. The vector points show the jaw outline being moved.

This is the seventh visual experiment: This version keeps the same face-only jaw movement but removes the separate light lip highlight and teeth strip that caused visible straight seams. It is a real image-warp prototype, though we still need rigged layered artwork for perfect 3D-quality movement. This is volume-responsive, not word-accurate lip-sync. Voice files stay on the device. The facial blend uses Safari background blur and may look slightly different on other browsers.
What comes after this?

If this jaw-contour motion is on the right track, we can refine the deformation and eventually produce properly layered character artwork for true phoneme-based lip-sync. Exact word-accurate lip-sync still needs phoneme/viseme timing.